
A specialist for the armored threat
The AT missile team brings anti-vehicle firepower to your infantry force in Teryon Crisis. It is strong against vehicles, weak against infantry and cannot engage aircraft. Choose its targets carefully and consider what will protect it from enemy soldiers.
Base statistics
- Health: 160
- Base damage: 65
- Range: 14
- Speed: 3.8
- Fire cycle: 3.2 seconds
- Cost: 360
- Build time: 6 seconds
- Requires: Barracks
These are base game values before research and target modifiers. Range and speed use game units, not real-world metres. The card is a unit illustration, not gameplay or the in-game model.
Where would you position it?
Would you screen your missile team with Riflemen or keep it behind your armor? Share your formation and ask tactical questions in the official Dimetris Game Discord.
Teryon Crisis is available on Steam. Use the Play on Steam button below to explore the game.
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